Behind the screen #3 Meet Aleksandar – late night software developer

I am Aleksandar Jovanovic, software developer from Belgrade, Serbia. I’ve been working in the Klotzen development team for the last two years. Working on Klotzen has been an interesting experience. What I like the most is that you often encounter problems where some creativity is required to resolve them. It’s a work from home job […]

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Behind the screen #2 Meet Dario, our lead 3D designer !

Hi, my name is Dario, and I am the lead 3D designer on Klotzen.   I did most of the vehicles, planes, artillery and naval units, as well as menu backgrounds. Klotzen is trying to maintain the historical accuracy regarding the details of WW2 units and events, and I like how much effort the whole […]

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Behind the screen #1 Damir al-Kattan, a programmer who discovered gaming

Meet Damir…   My name is Damir al-Kattan and I`ve been part of the Klotzen development team for almost a year now. It has been a tremendous experience for me, coming from a more traditional programming environment into the gaming industry. Right from the start, I was inspired by the amount of the creativity our […]

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Developer Diary#5. Interview with Mario Bursik

Welcome to another chapter of our Developer Diaries.  First chapters of our diary are dedicated to the introduction of our development team, the people responsible for creating “Klotzen! Panzer Battles.” In today’s episode, you will get a chance to know the man behind historical research and map design for Klotzen.   Hello. Please introduce yourself […]

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Developer Diary#4. How the idea of Klotzen was born – part 1

Everything has its start somewhere. In this chapter of our Development Diary, we take a look at how the idea of creating “Klotzen! Panzer Battles” had been shaping up and came to life. Our studio head, Zoran Stanic, has a lot to share! Hold tight! This is going to be an interesting ride!   It […]

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Developer Diary#3. Interview with Tomas Oliva

Welcome to another chapter of our Developer Diaries.  First chapters of our diary are dedicated to the introduction of our development team, the people responsible for creating “Klotzen! Panzer Battles.” In today’s episode, you will get a chance to know the mastermind behind Klotzen’s music.   Hello. Please introduce yourself. Hi, my name is Tomas […]

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Developer Diary#2. Interview with Piotr Forkasiewicz

Welcome to the second chapter of our Developer Diaries.  First chapters of our diary are dedicated to the introduction of our development team, the people responsible for creating “Klotzen! Panzer Battles.” In today’s episode, you will get a chance to know a bit about Piotr Forkasiewicz.   Hello. Please introduce yourself I was born in […]

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Developer Diary#1. Interview with Dario Magdic

Welcome to the first edition of our Developer Diaries.  First chapters of our diary will be dedicated to the introduction of our development team, the people responsible for creating “Klotzen! Panzer Battles.” After that, we plan to introduce various gameplay elements and mechanics we feel are interesting and likable. In today’s episode, you will get […]

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